
Project Name | Description | Source Code | Images |
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Hellblaze |
HellBlaze is a randomiser for the game Helldivers 2. I made this because the game was getting a bit too easy when I was able to pick anything I wanted for a mission. Yet at the same time, I would feel like I was missing out when purposely picking bad stratagems. HellBlaze solves that with a randomiser that also features great customisation and the ability to mix up the types of stratagem that you bring. The War Crime Wednesday preset, for example, maxes out gas, mines, and napalm/fire weapons. More info is available on Github so go check it out :) |
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ZKillboard BR Viewer |
The ZKillboard Battle Report Viewer (or pyBattleVis) is a tool that pulls data from Zkillboard (an EVE Online killboard) and displays it in a 3D environment. It can be used to see what a battle generally looked like years after it happened by mapping out the ship wrecks in space I created this tool based on inspiration from an old Polish friend who made something similar in C++. If I were to build it again, I think I'd use a real graphics engine rather than my own custom one based on a tutorial. This was very much a learning experience, and the end result is super fun to play with. |
GitHub |
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Rogue Gambit |
Rogue Gambit is/was a little chess game that I've been developing in Godot. Again, it's something of a learning exercise, but the real goal was to create something to host on Steam. The idea was to mix Balatro with Chess to make a crazy chess game where pieces have all sorts of special moves. I have the beginnings of a chess engine in there, too, but for now the project is on hold. The most interesting part of this project is probably having had to design a custom piece move system that supports my concept of 'chained moves.' Since I managed to make it work and I managed to get the AI to beat me, I consider this project a success already anyway :D |
GitHub |
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Ashy in Space |
Ashy in Space was my blog for a long time in EVE Online. I've left that game behind now, but this blog was very popular for a long time! As much as I eventually became quite bitter about EVE, running Foxholers and making this site taught me so much about life, running a team, and dealing with people. Have a read of the articles if you like. |
N/A |
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Classic EVE Jukebox |
The EVE jukebox was a really fun project that I worked on with an old friend. It's fully functional and was designed to look exactly like EVE's old UI. Curiously, the player itself is built with Elm. It's curious, and I don't care to learn it to be honest. I only handled styling and hosting on this one. |
Github |
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Hammer of Math |
Hammer of Math is a simple Warhammer 40k 10th Edition tool that can calculate results from battles. It intentionally rolls actual dice rolls rather than using statistics because that feels more... real. This one is a little unfinished as I had wanted to rewrite it in a faster language than Python. I just never really got around to that. |
Github |
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Firefox MauveWolf |
MauveWolf is some Firefox userchrome that I was really quite happy with! It's styled after Catppuccin and brings tree-style tabs and some other neat features. It probably needs an update to use built in vanilla Firefox tree style tabs now, but I still just use it as is. |
Github |
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